Heart Game!
12 June 2013 19:35![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Characters: Heart gamers
Location: Heart
Time: Day ??, Time ?? (Will get placed into timeline when done)
Description:
[Okay, so here's what went down. At some point, Roxas took a bad memory that dovetailed badly with some of the other stuff going on in his head. Ven felt something go really wrong and contacted Dream and the rest of you ASAP. Dream allowed an emergency heart game to take place, giving you all an additional task as a quest:
Everyone will get pens and stickers that they will write on. Each person running will have five stickers that they have to use to try to identify something in the heart. It can be used on people, objects, the air, whatever rolls for you, so, for example, "I am going to put this sticker on Roxas, because he is clearly Roxas" or "This stone must be a stone and not a representation of his deep, weighing sense of guilt".
Guesses can be whatever the character thinks the object is. There is no limit to guesses! The catch is that the sticker will shrivel up if their guess is not correct. They cannot use the sticker again if this happens. If it is correct, then it will remain on the object with no effects whatsoever upon Roxas' heart. (Halfway answers which you might run into get shriveled up but don't come off nor do they reveal the whole message of what they were supposed to be.) If they want to use another sticker on the same object . . . No deal. Likewise, people cannot guess on the same object that someone else has.]
(OOC Note: Please join #twilightheart)
Location: Heart
Time: Day ??, Time ?? (Will get placed into timeline when done)
Description:
[Okay, so here's what went down. At some point, Roxas took a bad memory that dovetailed badly with some of the other stuff going on in his head. Ven felt something go really wrong and contacted Dream and the rest of you ASAP. Dream allowed an emergency heart game to take place, giving you all an additional task as a quest:
Everyone will get pens and stickers that they will write on. Each person running will have five stickers that they have to use to try to identify something in the heart. It can be used on people, objects, the air, whatever rolls for you, so, for example, "I am going to put this sticker on Roxas, because he is clearly Roxas" or "This stone must be a stone and not a representation of his deep, weighing sense of guilt".
Guesses can be whatever the character thinks the object is. There is no limit to guesses! The catch is that the sticker will shrivel up if their guess is not correct. They cannot use the sticker again if this happens. If it is correct, then it will remain on the object with no effects whatsoever upon Roxas' heart. (Halfway answers which you might run into get shriveled up but don't come off nor do they reveal the whole message of what they were supposed to be.) If they want to use another sticker on the same object . . . No deal. Likewise, people cannot guess on the same object that someone else has.]
(OOC Note: Please join #twilightheart)
Re: The Grey Room
Date: 13 Jun 2013 03:25 (UTC)[Saix shrugs] "We are Nobodies. We may pretend at life, but we don't require its luxuries."
Re: The Grey Room
Date: 13 Jun 2013 03:26 (UTC)...that can't be right...
Re: The Grey Room
Date: 13 Jun 2013 03:35 (UTC)"And what can't be right?"
Re: The Grey Room
Date: 13 Jun 2013 03:37 (UTC)Re: The Grey Room
Date: 13 Jun 2013 03:40 (UTC)Re: The Grey Room
Date: 13 Jun 2013 03:45 (UTC)[sighs]
What're the missions?
Re: The Grey Room
Date: 13 Jun 2013 03:47 (UTC)[Saix gestures at the drawings] "Take a look at those to get some idea. The ones with the keys above them are the ones someone else is already taking care of."
Re: The Grey Room
Date: 13 Jun 2013 03:50 (UTC)[goes to check out the drawings! what are they exactly, and which have keys?]
Re: The Grey Room
Date: 13 Jun 2013 03:57 (UTC)The ones of the Green Knight, the red mess and Beatrice have black keys.
Re: The Grey Room
Date: 13 Jun 2013 03:59 (UTC)Re: The Grey Room
Date: 13 Jun 2013 04:09 (UTC)Green Knight: feelings of uselessness and disappointing people you care about.
Beatrice: Callousness masking shock, and disgust with your own reaction. And...goats?
Field of keys: Hesitation and guilt, feeling useless again
Mess o' red: A flash of bloody carnage, glass walls and more solid walls closing in on you. Guilt and helplessness cut with grief and shock.
The last picture gives you nothing but static.
"Can't access that one yet," Saix says.
Re: The Grey Room
Date: 13 Jun 2013 04:11 (UTC)I'll look in the field of keys one. What will open the last?
[going to look at the tallies on the other wall, too]
Re: The Grey Room
Date: 13 Jun 2013 04:18 (UTC)There are a number of words scrawled out side-by-side, with tally marks underneath: Saix, Xemnas, Riku, DiZ, Self. There is one other name, but it’s been scratched out hard enough to obscure the letters. Xemnas and DiZ have question marks underneath as well as tallies. The word ‘self’ has been underlined several times, as though the writer had come to a conclusion.
Re: The Grey Room
Date: 13 Jun 2013 04:21 (UTC)If the keys thing is a mission, what is the mission...?
Re: The Grey Room
Date: 13 Jun 2013 04:26 (UTC)Saix: "Someone who treated her like that... Even if he's Axel's friend, I can't forgive him."
Riku: "I know he was involved. But... he's trying. Resignation and weariness.
DiZ: Irrational hatred of this individual. "But how is he connected?" again. A sense of wanting to blame anything on him, cause you hate him that much.
Crossed out name: "Not her! That is never okay!"
Self: Self-loathing, mixed with a grim resolution.]
What do you mean?
Re: The Grey Room
Date: 13 Jun 2013 04:28 (UTC)Will there be something that I have to do once I get there, or do I just figure it out?
Re: The Grey Room
Date: 13 Jun 2013 04:29 (UTC)Re: The Grey Room
Date: 13 Jun 2013 04:30 (UTC)One more question, then I'm ready — who's "she"?
Re: The Grey Room
Date: 13 Jun 2013 04:31 (UTC)Re: The Grey Room
Date: 13 Jun 2013 04:33 (UTC)Re: The Grey Room
Date: 13 Jun 2013 04:36 (UTC)As Saix says this, a light burst hits him. Not enough to do him serious damage, but enough to make him stagger backward.
"Oh, is that how it is?"
Re: The Grey Room
Date: 13 Jun 2013 04:37 (UTC)Re: The Grey Room
Date: 13 Jun 2013 04:39 (UTC)"No matter." He takes a black key out of his pocket and hands it to Lloyd. This'll bring you back when you're done. [He gestures, and a dark portal opens in front of you.]
Re: The Grey Room
Date: 13 Jun 2013 04:43 (UTC)...takes the key and closes his fingers over it, then nods to Saïx before walking through the portal.]
Re: The Grey Room
Date: 13 Jun 2013 04:48 (UTC)